Search found 14 matches
- Tue May 29, 2007 3:46 am
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174
- Mon May 28, 2007 12:49 pm
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174
- Sun May 27, 2007 1:35 pm
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174
Round 19 Starts June 1st
Some big changes have been made, notably a "Galactic High Council" to give players more self-policing ability. Politics are bigger than ever before.
http://www.primeaxiom.com
http://www.primeaxiom.com
- Thu Apr 20, 2006 11:24 am
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174
So how has the game experience been this round? Has the server been treating you well? At least for the last part of the round? Zip is working hard to make things more and more stable and I'm still grinding away at V2. Anyway, thanks for the continued interest! We've got 170+ planets running now, an...
- Fri Dec 16, 2005 8:01 pm
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174
First of all, thanks for your patience, guys'n'gals. SR V1 is still running from my secondary "home" machine. I think the major bugs have been fixed (read: it doesn't suck up 100% cpu when accessing certain screens). Can you give me any feedback on how stable it's been for the past week or so? It's ...
- Thu May 05, 2005 4:03 pm
- Forum: Off Topic
- Topic: What are you listening to right now?
- Replies: 4309
- Views: 2577698
- Sun Apr 10, 2005 2:48 am
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174
why wouldn't fighter interceptors target other fighters first? Wouldn't make more sense to have ships attack other ships that they could actually destroy? If they can't do damage to it why attack? why not have ships like the interceptor attack ships it was designed to attack first? It would, but th...
- Sat Apr 09, 2005 5:43 pm
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174
- Sat Apr 09, 2005 2:24 pm
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174
...OK, for anybody who, like me, drew the apparently false conclusion from the above text that you can use a fleet to defend your planet. That is a no go... Well... now I am confused.... here is the description of a Fighter/Interceptor from the help: This is a standard, 1-person, defensive fighter....
- Sat Apr 09, 2005 11:15 am
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174
- Sat Apr 09, 2005 10:55 am
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174
- Sat Apr 09, 2005 9:15 am
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174
edit: Does it matter how many jump gates you have? or is the max accerlation 4 turns (for an unimproved one of course)? Do i need one per outgoing fleet? One jumpgate is all you need to get better outgoing fleet speeds. Having more than one only gives you redundancy for when you get attacked; less ...
- Sat Apr 09, 2005 2:31 am
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174
There is one other thing I was wondering. On planet overview we have our beloved (diplomatic phrasing, I know) breakdown of the maintenance cost. what does the numbers in paranthesis mean? And what does science in maintenance affect? It doesn't seem to effect how much I pay in maintenance. You answ...
- Tue Mar 15, 2005 6:45 pm
- Forum: Off Topic
- Topic: "Stellar Realms" - online gaming, with a twist.
- Replies: 396
- Views: 432174